Khristmas Kill Teams (Part I)

With the hype for the new Kill Team expansion causing a bit of a stir here at Slow And Purposeful, we’ve decided to host a Khristmas Kill Teams event in honour of this wonderful game mode. Being that we’ve played together very little in recent times, this is the perfect opportunity to get some games in and also introduce two new players, Krel and Tony, to the Warhammer hobby. The brief is simple: Design and build a 200 points kill team, paint it, then ultimately culminate our efforts in our grand tournament in December – it’s as easy as that!

Let’s see how they’re getting on, shall we?

Elazar’s “Sonic Ensemble: The Murderous Refrain”

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Leader:

Noise Marine Champion – Orchestrator Serron w/ Doom Siren, bolter, close-combat Weapon, bolt pistol, melta bomb, gift of mutation, frag & krak grenades. (Leader Trait: Deathblow)

Specialists:

Noise Marine – Oktavist Zenobias w/ Blastmaster, bolt pistol, close-combat weapon, frag & krak grenades.(Guerrilla Specialist: Preferred Enemy)

Noise Marine – Chora Lazeto w/ Sonic Blaster, bolt pistol, frag & krak grenades. (Weapons Specialist: Eagle Eye)

Noise Marine – Chora Nurok w/ Sonic Blaster, bolt pistol, frag & krak grenades. (Indomitable Specialist: Relentless)

Additional:

Noise Marine – Chora Jural w/ Sonic Blaster, bolt pistol,  frag & krak grenades.

1 Chaos Spawn -The Fiend  w/ Mark of Slaanesh.

Points: 198.

What is it about your chosen race’s aesthetic that drew you to create this particular kill team?

“Well firstly – as I put in my last blog post – I’m dubbing them a “Sonic Ensemble” rather than a kill team. Slaanesh and, in particular, his/her Noise Marines are a force I always come back to. One of the first 40K miniatures I got as a kid was one of the crazy old metal Noise Marines with the Doomfist/Powerclaw thing, and so they’ve always been a big part of how I identify with the hobby. For me, my Noise Marines have a common purpose: To share their song with the universe! But that’s where the uniformity ends – for they’ll eventually be an eclectic mix of colours and styles”.

Tell me briefly about your design and how you think it will translate on the tabletop?

“As my insistence on the name Sonic Ensemble might imply I picture my Noise Marines being more like a troupe of troubadours or minstrels, I’ve tried to go for a mix of equipment. I’ve also tried to pick special rules that fit the theme or fit the appearance of the miniatures I want to make. As an homage to the first Noise Marine I bought as a kid, I’ve equipped “the Orchestrator” or Noise Champion with a big (Doom) claw and given him the Deathblow specialist trait to represent that. As far as how they’ll perform, it’s me playing them, so somewhere between woeful and downright abject.

Anything else to add?
“Things shall get loud now!”
https://www.youtube.com/shared?ci=pYfgix64qMM

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James’ “Zebras of the Apocalypse”

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Leader:

Aspiring Champion Randolph the Dirty Zebra w/ Boltgun, power fist, plasma pistol, frag & krak grenades. (Leader Trait: Indomitable Specialist: Feel No Pain)

Specialists:

Brother Desmond the Eater of Grapefruit w/ Heavy Bolter, bolt pistol, frag & krak grenades. (Guerrilla Specialist: Preferred Enemy)

Brother Norman the Many Eared w/ Plasma Gun, bolt pistol, frag & krak grenades.(Weapon Specialist: Sharp Shooter)

Brother Percival the Pink w/ bolt gun, close-combat weapon, frag & krak grenades. (Combat Specialist: Killer Instinct)

Additional:

5 Chaos Space Marines (Brothers Clarence the Dog Pilferer, Fillip the Weasel Comforter, Jules the Slightly Evil, Alfred the Master of Eggplants and Roberto the Magnificent) w/ Boltguns, bolt pistols, frag & krak grenades.

Points: 194.

What led you to create an unmarked Chaos Space Marine Kill Team? You must be crazy! Oh wait, forget I said that.

“To be honest, this one isn’t really about an attraction to a particular aesthetic for me. It’s kind of because of the aesthetic that I’ve chosen it. Make sense?”

Nope…Care to elaborate?

“My design philosophy for this squad is “the good old days”. Plasma pistol and power fist on the Aspiring Champion, making him cost around 60 points. Hell, why not! It’ll be bloody awful, but a good laugh!

So you want to revisit, rather than explore a new concept?

“Lately I’ve had a hankering for the old days. Big units smashing into each other, all AP -, lots of dice rolling and slowly making each other go away through weight of numbers. These days it just feels like I’m taking whole units off, or making other people do likewise. It’s rare combats continue more than one round. Remember looking at a squad and thinking,”uh-oh, that sergeant has a power fist”? Well they always did, back before we all went on about point efficiency and what not. Anyway, getting back to the point. Nothing sums up the old days like the aesthetic of a Chaos Space Marine squad, and that’s mainly because they haven’t changed in so many years!”

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Tony’s “Deathwatch Spec-Ops”

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Leader:

Watch Sergeant w/ flamer, xenophase blade, frag & krak grenades. (Leader Trait: Been There, Seen It, Done It! Feel No Pain)

Specialists:

Black Shield w/ 2 close-combat weapons, frag & krak grenades. (Combat Specialist: Berserk Fighter)

Veteran w/ Grav-gun, close-combat weapon, frag & krak grenades. (Weapons Specialist: Reaping Volley)

Veteran w/ Deathwatch frag cannon, frag & krak grenades. (Guerrilla Specialist: Preferred Enemy)

Additional:

Veteran w/ Stalker pattern bolter, frag & krak grenades.

Points: 200.

Tell me why you chose the Deathwatch Veterans for your kill team?

“The thing that drew me to the Deathwatch Veterans is the fact that they are basically a unit of spec-ops Space Marines, the best of the best. What also caught my interest is that they are comprised of marines from different chapters with different tactics, styles and even weapons.

How well do you think they will preform on the tabletop?

“I’ve designed my kill team to deal with pretty much any threat, really. By equipping them with a host of ranged and heavy guns, and close-combat weapons, I’ve tried to keep my team fairly balanced. The variety of weapons available to Deathwatch really allowed me to do whatever I wanted with them”.

Anything else to add?

“He who allows the alien to live shares its crime of existence!”

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Krel’s “Khornate Killers Kill Team”

khorne-berzerker

Leader:

Skull Champion Chattur’gha w/ Chainaxe, bolt-pistol, frag & krak grenades. (Leader Trait: Quick Thinker)

Specialists:

Berzerker Mantorok : w/ Close-combat weapon, bolt-pistol, frag & krak grenades. (Indomitable Specialist: Feel No Pain)

Berzerker Ulyaoth: w/ Chainaxe, bolt-pistol, frag & krak grenades. (Combat Specialist: Killer Instinct)

Berzerker Xel’lotath w/ Close-combat weapon, bolt-pistol, frag & krak grenades. (Dirty Fighter Specialist: Murderous Blows)

Additional:

4 Berzerkers w/ Close combat weapons, bolt-pistols, frag and krak grenades.

1 Chaos Spawn w/ Mark of Khorne.

Points: 200.

Why did you choose Khorne Berzerkers for your Kill Team?

“The aesthetic of Berzerkers has always attracted me. The blood-red is symbolic of the carnage and violence they deal out in the name of their patron god, Khorne. The rivers of blood flowing through the Chaos Realm. The brass throne upon which he sits. It’s all very appealing. The colour scheme I’ve chosen is going to be simplistic but one that represents the intention of the squad very well. As a beginner painter, I didn’t want to take on a task too complicated and I think Berzerkers suite my skill level perfectly”.

How do you think your kill team will translate on the tabletoplease?  

“Khorne Berzerkers are close combat specialists, so my plan is to advance rapidly towards the nearest target and, to unleash their full potential, hopefully get the charge! Five Strength 5, Weapon Skill 5 attacks should be enough to wither my opponents’ resolve! I aim to use the Chaos Spawn to act as a distraction and its decent toughness to soak up some of the enemy’s shooting attacks. Its superior movement will come in handy for closing down nastier shooting threats – thier 12″ move that ignores cover, and a potential 12″ change isn’t something to sniff at!

Anything else to add?

“MAIM. KILL. BURN!”

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John’s “Pariah Conflux”

flayedones1

Leader:

Anhokhmet w/ two Flayer claws. (Leader Trait: Been There, Seen It, Done It! Feel No Pain)

Specialists:

Khamenhotekh w/ 2 Flayer claws. (Dirty Fighter: Murderous Blows)

Agaset w/ 2 Flayer claws. (Combat Specialist: Killer Instinct)

Interos w/ 2 Flayer claws. (Guerrilla Specialist: Preferred Enemy)

Additional:

1 Flayed One w/ 2 Flayer claws.

3 Wraiths w/ Whip coils.

So, what is it about Flayed Ones and Wraiths that drew me?

“If I’m being totally honest, the inspiration for this kill team came directly from Games Workshop’s website. I’ve wanted to paint some Flayed Ones for a while, and when I seen the Pariah Conflux as a featured product, I wasted no time snapping them up. The idea of reanimating, blood-thirsty machines gorging themselves on flesh and viscera, accompanied by a pack of mindless, metallic beasts. What’s not to like?”

How do I think they will preform on the tabletop?

“Being that I have zero shooting attacks, I’ll need to close lines as quickly as possible. The Wraiths are super fast, so shouldn’t be a problem. Once I have my enemies tied in combat and wounded, then – and only then – will the ghoul-like Flayed Ones come to the feast.”

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Thanks for reading…

 

 

 

The New Batch

John2

Having applied the final touches to my Plague Marines over a month ago, this one’s well overdue. I won’t bore readers with a bunch of irrelevant excuses, although I beleive a more stringent process for updating Slow And Purposeful is certainly in order. If anyone out there cares, why not leave a comment below and let us know what you’d like to see more of in our updates. As much I enjoy blogging, I’m still relatively new to this game and bringing you all enjoyable content is what I strive to do – and our followers’ collective input would be extremely helpful to us!

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Plague Marines

Since my last update, I’ve  made some decent headway with the unit of Nurgle Spawn, which are gradually getting closer to completion. Here’s one I snapped last week against a beautiful Play-Doh backdrop:

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A converted, grizzly-looking Nurgle Spawn.

Until next time,

Peace J.

WIP: Nurgle Spawn

John2

Instead of painting Plague Marines yesterday, I thought I’d take a break and start work on some Nurgle Spawn conversions I’ve had in the pipeline for a while. Being that I’m not a massive fan of the actual spawn models themselves, I decided to opt for some Forge World Plague Ogryns to act as my nigh-unstoppable toughness 6 unit, which I reckon are a pretty sound alternative.

As there isn’t much scope to mix and match the parts that come with these models, I built the first three the way the sculptor intended, but, after acquiring two more from eBay, I thought adding some additional parts and green-stuff would be a great way to add some suitably-horrific variations.

With a bit of luck, I’m confident I can have these guys on the painting table as soon as next week. In the meantime, I should have the first five of my 14 Plague Marines completed to go towards the 1000 points worth of models I would like finished before Christmas.

More to follow soon…

John.

Meet Uncle Atom!

John2

A couple of weeks ago, I came across an interesting hobby vlog on a YouTube channel called Tabletop Minions. Its presenter, a likeable American chap who goes by the alias of Uncle Atom, updates the channel regularly with an array of painting and gaming advice, tips and some interesting musings about various aspects of the hobby.

So far, I’ve enjoyed watching these videos in my spare time. However, it was the topics he covers in the two vlogs below that struck a note with me personally.

Let me know what you guys think,

John.

 

 

 

 

Pimp My Ride (Nurgle Edition )

John2

As usual on this blog, things never go quite to plan. I had hoped to have my first Rhino done and dusted weeks ago. But alas, life simply got in the way yet again.

However, as you will see from the image below, I finally  finished my second Deathguard model since stripping the lot and starting afresh. Now I’ve thought about, it does sound pretty grim that this’s the only model I’ve managed to get done in the past 7 months – but, you know something, I’ve enjoyed every second when I have cracked open the paints. Just taking my time, without any unnecessary pressure, appears to have worked a treat.

Nurgle Rhino

From here on, my plan is to field 1000 points painted before (or just after) Christmas. Unlikely as it sounds, here’s a list of the things I’d like to have completed before the Fat Man lands:

1 mounted Chaos Lord; 1 Sorcerer; 1 Helbrute; 5 Spawn; 10 Cultists; 15 Marines.

Of course, that’s no mean feat when you consider how little I’ve accomplished thus far this year – but, then, the hobby-bug hadn’t hit until now.

Wish me luck!

Peace J.

 

A Rustle In The Warp…

John2

Following on from the brilliant new additions made to James’ Tzeentch army recently, I thought I’d take this opportunity to share one of my own. Well, it isn’t exactly a new addition, as such, but rather a completely fresh start for my Death Guard. That’s right, the rest of my models are sat in striping solution as I type this update… (Gulp!)

You see, when I painted Typhus late last year, I decided upon a slightly modified technique for painting Death Guard armour. By doing so, of course, I created a problem for myself – my models simply didn’t match! It could be argued that Nurgle models don’t need to share the uniformity of, say, White Scars or Ultramarines – this much is true. But for me, personally, having a degree of uniformity is still important. The contrast between Typhus and my older stuff just plain irritated me, to put it frankly. Therefore, starting over mightn’t be all that bad, really. Most importantly, however, I’m hopeful this could signal the end of the hobby-slump I’ve found myself in lately.

Fingers crossed.

Peace J.

Typhus.png
It Begins…

A Whole Lotta Loler

Master crafted

In this latest instalment of Master Crafted, we caught up with one of Poland’s finest miniatures painters and one-fifth of the talented quintet that ply their craft under `The Brush Brothers‘ moniker, Adam Halon.

For several years, I’ve engaged in a sort of casual ritual that I’m sure many affiliates with the hobby will be able to relate. When the inner demand for inspiration boils to the surface, I often load Google Images into my browser, search for what I’m looking for, then scour the results for innovative, new techniques in the hope that I’ll be able to use some of them on my own models. Indeed, the internet is a wonderful medium for finding cool colour schemes, basing tips or quick “hacks” to get us the max’. But doing so can also lead the unwary hobbyist into a hazardous predicament: The wont to repaint one’s older figures. To some, this mightn’t be such a bad thing. Especially if channelling ones inner creativity isn’t considered a mammoth chore. But for someone like me, whose productivity is both flawed and lacklustre at best, it can lead to complete disaster. Put simply, we ain’t ever seeing that fully painted army on a table any time soon.

Of course, painting whole collections isn’t everyone’s thing. Unlike our last guest Brandon some hobbyists prefer to spend hours perfecting their technique to produce the most exquisite, dramatic-looking single figures they can possibly achieve. And that’s exactly how Adam approaches his hobby.

It was about five-years ago now that I discovered The Brush Brothers blog, and, incidentally, Adam’s quintessentially moody artwork. It shouldn’t come as a surprise – at least to the returning reader – that it was a Nurgle figure that first drew my attention to his individual painting style, too. Over the past half-decade, Adam and the guys have gone form strength to strength. Their knack for turning out excellent Si-Fi and fantasy pieces without compromise has seen their popularity rise, indeed justifiably, on social media and websites such as `Cool Mini Or Not’. Adam’s own style, however, is one that constantly evolves as new techniques emerge and he works tirelessly at perfecting his already prodigious gift. In recent times, he told me, he and his friends set up `Fellowship Of The Brush‘, a kind of social group for like-minded hobbyists to meet up, paint and party. Sounds like fun!

For me personally, it’s been a joy watching Adam’s skills develop within the goldfish bowl of the internet, and I hope to keep tabs on his superb artwork for many years to come. It is with great pleasure, then, that I present the man himself:

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John: Hey Adam – how you doing this evening?

Adam: “Hey! I am great, thanks. I’ve just started my holiday, and I finally have some free-time to spend on my hobby, which was really hard to find during semester”.

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John: What was it that got you into the hobby, and roughly how old were you?

Adam: “It all started around 2004, when I was 12. One of my parent’s friends used to collect Warhammer Fantasy armies. It grabbed my attention when I saw his Orcs and Dark Elves – everything was just so nicely painted and I loved it. That was the first time I encountered miniatures, but I first got my own when there was a hype for the Lord of the Rings range. I liked painting, but in the beginning I was more of a player. A year or two later, I switched to Warhammer 40k and played for a few years with my Iron Warriors. Now I don’t play any games; I just paint, preferably single miniatures”.

duel

John: Tell us a little bit about The Brush Brothers and Fellowship Of The Brush, and how they came about?

Adam: “The Brush Brothers came first. Me and my friends – Redav (Krzysztof Kobalczyk) and Gimiak (Michał Gmitrasiuk) – thought that it would be a good idea to create a place where we could post our projects and armies as a group of friends. We were all from the same city, so we used to play a lot together and it seemed like a cool idea. People also liked our blog and it encouraged us to do more. The Brush Brothers expanded recently, and we now have Dexter and Czys in addition to the old crew. As for Fellowship of the Brush, that’s basically just a fun gathering of me and my friends from around Poland. We like meeting up and partying together, then doing some painting. It’s not really a big deal”.

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John: Do you guys ever argue over who is the better painter?

Adam: “Not really. I think we help each other improve by judging one another’s work, but there’s no arguments”.

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John: Over the past few years, I’ve regularly found myself in awe of the quality works produced by Polish `miniatures artists’, a term which – for me – sums up this type of painting. Would you say the painting aspect of the hobby is more or less popular than war-gaming itself, or is the scene fairly balanced in your country?

Adam: “There are far more gamers, I’d say, but painting is becoming more and more popular here. Of course, there are some tournaments that focus on having painted armies, which of course puts pressure on some gamers to paint their stuff, but it’s mostly about the gaming itself”.

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John: I mentioned above that I’ve enjoyed watching your style develop over the years. What is it exactly that drives you to hone your skills and constantly improve your painting technique?

Adam: “There are a few things that inspire me to improve. Firstly, great painters who go crazy with their skills. Especially those who continually make my jaw drop with their freehand work and monsters. Some good examples would be Kirill Kanaev’s realism and texture skills and Dmitry Fesechko’s amazing ideas and extraordinary detail work; but there are so many others, too. Seeing the work of other painters always makes me want to paint something better. Also, looking at older projects is a good indicator to see how far you’ve come”.

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John: I’ve got to admit, I found your earlier stuff – you could say – easier to relate to. It’s probably because it was almost achievable for someone like me. What advice can you give readers to help them `raise the bar’ in terms of their own painting methods?

Adam: “It’s always great to have a `painting buddy’. Someone who can point out your errors, discuss different techniques and exchange tips with. I know that it’s not always easy to find someone like that in your neighbourhood, so posting your work online and asking for comments and criticism can also help you improve. That always motives me to do better. Also, read tutorials; there are loads online. And stay inspired – keep an eye on other people’s work”.

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John: You’ve mentioned before that you mainly focus on painting exquisitely-detailed single figures. Do you ever get the chance to paint entire armies, and, if so, how does your approach differ compared to your usual projects?

Adam: “Yes, I prefer single figures. I get bored easily when painting similar miniatures. I sometimes paint squads, but never entire armies. I’ve painted two armies in the past – Iron Warriors for 40k and Lizardmen for Fantasy – but that was years ago. Now, If I had to paint an army, I would approach it more like a job that I had to do rather than a passion. I’d paint it as fast as I could, focusing on all the same coloured parts before moving onto the next… Boring!”

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John: As you know, I’ve been a fan of your work for many years. What do you think it is that draws people to your style?

Adam: “I think one of my strongest suits is my attention to detail, especially freehand work, textures and other tiny things that are often missed. I also try to use interesting colour combinations or contrasting colours to draw the attention to parts that I want people to see”.

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John: How would you describe your style in three words?

Adam: “Detailed, colourful, shiny”.  

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John: If you had to choose one GW figure that you enjoyed working on the most, what would it be and why?

Adam: “Hmm… That’s really hard to answer. I’ve had a lot of fun painting GW miniatures, but if I had to choose one it would probably be the Warriors of Chaos plastic Nurgle lord, the one holding a two-handed axe. It’s a simple, yet extremely atmospheric miniature. It has a grim appearance, but the sculpt is really cool and finely detailed. It was a true pleasure to paint!

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John: Before I go, what are your plans for the future, and where would you like your painting go?

Adam: “My plan is to paint more larger scale miniatures, as I really enjoy working on those. I would like to do more monsters as well but also try some more serious sculpting”.

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John: Adam, It’s been a pleasure. Thank you!

Adam: “Thanks, the pleasure was all mine!

If you’d like to see more of Adam’s awesome miniatures, get yourselves over to The Brush Brothers BlogSpot or follow the antics of Fellowship Of The Brush on their Facebook page.