Fateweaver, for now!

I thought I better finish Kairos, just in time for the new model to come out otherwise he risked never getting done!

I really enjoyed painting him up, and it’s a real shame a model that has caused such misery for such  long time to all my friends is going to be nothing more that a daemon prince from now!

kairos-fateweaver-painted-6

kairos-fateweaver-painted-1

kairos-fateweaver-painted-2

kairos-fateweaver-painted-4

kairos-fateweaver-painted-5

James.

Tactica: Screamers of Tzeentch.

This is the first in a series of tactica articles we have considered running for each of our specific god units. None of us are claiming to be tournament gurus, but even if we’ve picked up the odd tip or trick that might help you then we’re really happy to share! If you’d like to see more, please let us know in the comments! 🙂

screamers

Ah Screamers, one of the iconic Tzeentch units. Lovely little sharks that can be anything from late game objective grabbers to the centre of a death star build. I use these almost every time I play and they’ve never let me down no matter what I need from them. So rather than go through the basics of their statline and rules which I’m sure you all  know well, I’ll list some of the wonderful things these guys can be doing for you!

Screamer star:
For this to work you really need a unit of 9, 4 level 3 Heralds and Fateweaver. One of the Heralds will have the grimoire of true names.

Your heralds will all be rolling on Daemonology to get Cursed Earth or Divination to get Forewarning. The purpose of both spells is to get your inv save down to 4++. Divination or Daemonology is really down to preference whether you’ll be summoning or want lots of rerolls on top. When running this build you’re going to have 12 rolls on your selected spell set which statistically means you’ll get the spell you want twice, but you have to be prepared for the odd time you won’t get it.
In your movement phase you use the Grimoire on your screamer unit, Fateweaver is her to reroll in case you get the one or two on the roll. That’s really important as you don’t want to be losing inv saves. You then cast your psychic power of choice on the unit and you’ll be rocking a 2++ with a reroll because of the Daemon of Tzeentch rule.

Use it for:
Tarpitting your opponents best units, and killing things that you really don’t want running around unchecked. Your opponent will be so disheartened by your unkillable unit that he might just quit 40k forever.

Things to be careful of:
1: D strength will tear this unit apart, but that can be said of anything D shoots at.
2: Finding an opponent that wants to play you again.

Max size unit, no characters.
A unit of 9 without anything else.

Use it for:
Zooming around the board with your ridiculous movement, capping objectives when needed. Turbo boosting over units to whittle them down and jumping on the odd tank here and there to get a sneaky load of Lampreys Bites!

Things to be careful of:
Anything str8 that could instant death you.
Getting caught by a dedicated assault unit, you can hold your own, but you won’t compete with Wulfen any time soon!

MSU Unit:
Unit of 3

Use it for:
A convenient unit that can run off an cap objectives for you. A unit a herald can jump in to give him some abblative wounds. Something to hassle the enemies faster units. Something to take down some lighter vehicles. A great little distraction unit.

Things to be careful of:
Being focused. This will take them down pretty quickly.
Fast units that might catch and assault you.

BONUS SECTION: Tips and Tricks:

If nothing else is attached to the unit then you don’t have a shooting attack. This means you’re free to jink and get an increased saving throw when you need it.

At the end of the game your opponent has an objective that you need him off? No problem for Screamers, use your superior movement to angle yourself at a point on his unit that you can charge and maximise contact without getting too close to the objective. In his initiative step he will have to move 3″ in toward you possibly dragging him off the objective if you have your angles right. If you lose your unit he’ll probably consolidate back onto it, but if you don’t it might just win you the game!

 

James.

Semaj, Prophet of the Nine Gates.

Hello again,

This time I’ back with the Gaunt Summoner of Tzeentch, but don’t worry I haven’t come over all Age of Sigmar on you (not that there’s anything wrong with the game!), this is just a herald on a disc for my usual Daemon army.

Click the pictures if you want to enlarge them and next, possibly something completely different!

Until next time, good luck!

Gaunt summoner herald of tzeentch 1

gaunt summoner herald of tzeentch 2

James.

Flaming ‘eck guv!

James

Now that the painting bug has really bitten me again I’m tying to get as much done as possible! Painting flamers is something I’ve never done before so I was looking forward to doing these. That was until I realised just how many flames there are on each model, the horror!

The photo’s have been somewhat hard to do as my camera wasn’t picking up the blues and purples quite right, so I’ll add some more pics when I get some decent natural light. Next up will probably be something completely different!

flamer 1

flamer 2

flamer 3

flamer 4

Lots more on the way, so until next time, good luck in your games!

James.

Painting for a change!

James

 

See what I did there with that title?

So painting has been somewhat slow for the last, erm, 18 months or so, but now it’s time for that to change! I’ve been feeling very hobby motivated lately and can’t wait to keep painting, building and buying lots of new toys! This is a fairly photo heavy post, so without further ado, some horrors! I’ve added a picture of the gems on the horrors too, because I was particularly happy with how they turned out.

After these were finished I really wanted to paint something different before carrying on. With the long break in painting I wanted to get as much stuff done to get back into the swing of things before tackling any characters, so I painted these familiars that Elazar gave me a long time ago.

Familiars1front

Familliars1back

Familiars2front

Familiars2back

Stay tuned and I should have much more stuff on the way!

Good luck and roll well!

James.

Challenge Accepted! (Kind of)

James

Well John has issued me with the challenge to paint a character or a unit or whatever before the end of the month, but as John already well knows, I won’t start painting before I finish building the rest of my things that are sat on my floor waiting to be done!

So I’ll accept his challenge, kind of, and agree to do some hobby, but of the building kind! By the end of the month I will have another 30 horrors, 9 flamers and a lord of change deflashed and fully built, ready for the painting table!

James.